Post by Finch on Dec 11, 2020 5:54:34 GMT
As in many roleplaying games, Remnants uses the abilities and skills associated with each character in order to determine if said character can succeed at difficult actions.
The first step is to determine whether or not the situation is appropriate to use an ability or a skill. As a guideline, characters need only determine the success of an action if that action would be considered difficult for their character. For example, there is no need to roll in order to make one’s bed, or to walk. This can vary vastly from character to character. A character, for example a Pasture Kid, with experience taking care of animals would have no need to roll to walk a dog-- such a thing would be very simple for them. However, this action may require a roll if the character has never walked a dog before, or is afraid of dogs. In the end, whether or not an action requires a roll is up to the player.
Step two is to add a relevant ability score. For any attempted action, a character’s abilities play a major role in whether or not they succeed. Players should add the relevant ability score to their rolling result. Only one ability score may be used, but every roll does require that an ability score be added to it, except in very specific circumstances (such as playing War) where chance is the only factor involved. What ability score to use is up to the player, as long as it makes sense and is justified. For example, a character who is sliding down a steep hill may use Awareness to try to locate something to hold onto, rather than the traditional Strength or Agility roll for the situation.
Step three is to add a relevant skill modifier. This step is optional. In most situations, the character’s skills will not directly apply, as skills are very specific. However, in a situation where a skill does apply, that character’s skill may be added to the roll. The number associated with each skill level is as follows.
Novice | +2 |
Professional | +4 |
Master | +8 |
The fourth step is to roll. In Remnants, a 20-sided dice is used, as is standard in many popular RPGs. If a character is going to make a roll, the player must make a post including only the dice roll. Once the dice is rolled, the player should make another post, including their actual roleplay response. Their roll should be noted in this post. When the thread is finished, a forum admin will delete all dice rolling posts, for aesthetic’s sake. Remnants uses a plugin known as VDice to perform dice rolls.
A dice roll can be added to a post by clicking the dice icon on the editor's hotbar. Upon clicking, a menu will open, asking for the user to enter a range. Add any modifiers to this range. For example, if rolling strength for a character with 5 strength, the following would be entered into the range box:
d20+5
To summarize, the following formula is used for dice rolls:
Initial Roll + Relevant Ability Score + Relevant Skill Modifier = Final Result
All final results above 10 succeed. The final result of all rolls must be stated at the beginning of the post where they are applicable.
All final results above 10 succeed. The final result of all rolls must be stated at the beginning of the post where they are applicable.
In the event where two characters are attempting to “beat” the other (for example, in a game of chess, a match of football, or an argument,) a contested roll is made. In this instance, both characters roll. In the event that one fails and the other succeeds, then the succeeding character is the “winner.” In the event that both fail or both succeed, the higher result wins.